A matching decompilation of Lunar: Silver Star Story Complete (PlayStation, North America, 1999):
C source that, compiled with the compilers the game was built with, produces the same bytes as the original
program.
“Matching” is a checked claim, not a description. make builds each program and compares it with
the original byte for byte, and ends with an OK line, or fails.
None of the game’s files are in it. The build cuts the program out of your own disc image,
keeps it only if its sha1 is the one the tree declares, and takes from it the bytes not yet written as C.